Devinne Moses
Multimedia Designer
Devinne Moses is a writer, designer, and studio founder with over five years of experience crafting short fiction and interactive media projects. He develops character-oriented games with a focus on literary and psychological principles, and he is passionate about creating projects that are heartfelt and demonstrate complex care and meaning. He earned his bachelor’s degree from Duke University in English and Psychology with a minor in creative writing, and earned his master’s degree from New York University in Game Design. He currently works as a Game Developer Associate at TURBO and makes his own narrative games under Vine Moss Games.
Night Owls

Serenity Scott was last seen on October 22nd, 2004. To this day, her whereabouts are unknown. Night Owls is a ~20 min unsettling narrative that marks the 20-year anniversary of the disappearance of a 20-year-old woman.
Imogen

An experimental narrative on divorced parents’ grief after the loss of their daughter. As we mourn, can we find the resolve to find solace in ourselves, and in others?
Roles: Visual Art, Project Management, Narrative Design
2024 Game Devs of Color Expo Selection
Staring at the Sun

A short conversation between two old friends looking to connect with the world and one another, seeing how much they've changed. Built in Turbo.
Roles: Visual Art, Writing